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Magic Pop-up Book

Design an educational installation for instructors and students to give them an immersive experience by using pop-up book and projection mapping technique, for AMNH(American Museum of Natural History).

This project is awarded by 2024 Yugo BAFTA Student Awards, and 2025 Muse Creative Award Silver tier.

Field

Projection Mapping Installation, educational content

Tools

MadMapper, After Effect, Laser cutting, Rhino

Time

2024.2 - 5

Group project

My role: Content Design, Structure, Page-layout.
Grouped with: Qian Zhang, Cindy LI, Ziyi Chen

​🌲

  • Main character: Douglas fir

  • Location: Olympic Rain Forest

  • Key message: 

    • Showcase the Vibrant Ecology and Rich Diversity of the Rainforest Habitat of the Douglas Fir.

    • Delve into the Distinct Canopies of This Majestic Tree, Unveiling the Unique Ecosystems, Resident Wildlife, and Visual Splendor of Each Layer.

Research

1. Content Research:

The client request is open-ended, so we need to decide on what content to build from. From multiple prototypes, trying out the limitation of projection mapping and various ways of content topic, we aim to creat the experience based on:

What story to tell that can maximize the magic -feeling for the audience?

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Challenge:

  • Boarder Topic for Hall overview? 

  • Specific Topic for in-depth learning?

Decision:

Combining content and stories from various dioramas in AMNH

To tell a specific story in depth.

2. Structure Research:

We research multiple structures of pop-up books. Through playing with various books, we landed on:

Which structure is most stable in the need of a facilitated educational scenario?

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Sketching

Based on client feedback on concept choice, we presented a list of page sketches and ideas about each section of the story.

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Fabrication Process

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3D Modeling:

To overlook the whole effect, and conduct actual production based on the measurement.

Laser Cutting:

Accurately control the cutout.

Real-scale prototype:

To test out if the designed layers work with projection mapping and animation.

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Display station:

We used, foam-core & turning widgets & plywood, to build a stable turning station that allows the facilitated experience to be smooth and durable.

Physical Play bottom:

We incorporate a physical play bottom that lets the facilitator control each projection as a PowerPoint.

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Connection diagram 

Besides the physical installation, projection mapping and a controller is added to the project for an immersive experience and instructional use.

Adjustment

Page layout adjustment:

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With the need of better projection mapping effect and visual integration, we decided to make a combination of illustration book and cut-out.

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Visual & Animation

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Final Page

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     : 401-215-4900             

     

     : sw6167@nyu.edu       

Contact

Copyright @ 2024 Shuxuan Wang. All Work On This Site With All Rights Reserved. 

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